Tuesday, July 10, 2007

A bugless life

Every good thing becomes a bad one in gets too much. It's not the case now with Charazay, and especially it's not the case with being a stable bugless game. But you have to think about it, when the peacefull, cool atmosphere becomes... dull and boring.

I wish i had a volatile discussion with sniper or someone from the crew, i wished there was a bug which made me to say: "Oh my God, what are they doing, got to go on the forums and start a revolution". I wished training was tweaked, so i can check every day and eventually acuse the crew for my players being not trained. I wished some more dirty transfers were made, some more problems with the engine had apperead.. well.. some more hot news or events, being bugless sucks.

Thumbs up for danut and the new guy on the forums, they made think abit about the LH - average players per team indicator. I will have another post about that soon, but in the end... any time, any time now.. server crash maybe? (joke)

2 comments:

Willi said...

Hey, a bugless period is great! Now Devs don't have to answer too many questions on the forums and can do their work.

Anonymous said...

I understand your feeling. We "oldies" are used to having bugs, having something to complain about, or, in many cases, help out. I miss this too, the amateurism had something nice. Something that made you feel important. And made the game special. Probably the rough times made me stick to the game, because I love the game and didn't want to lose it.

When a game becomes polished and therefore quite boring, it's quite hard to settle down. For the new users it's great I guess, because they totally feel like getting a good team and have other priorities.

This is almost looking as a blog from myself too, but that's not the case. I just want to thank you, Sebah for letting me realise that it's this why I probably did some crazy things with my team. No rush anymore. Another time, thank you.