.. to get this announcement.
http://www.charazayonline.com/
I look in the past and i remember the troubleing times Charazay had to go through. Almost 3 years ago, the game was in its begining days, and a sudden bug mixed the 2p, 3p and ft stats. A wave of complaints struck the entire community as the backups were not functional. That was the first time when the game looked that it will colapse. In the end after 3 days of intense working the bug was corrected (more or less) and everyone was happy.
After this hackers and cheater hit charazay. One of them in particular created chaos on the market puting huge bids on crapy players. Also i remember that at this point i've met bruincoach, who had Nicholas Henderson put by a hacker on the transfer list. Bruincoach who was at that point a simple user was close to quiting the game. Thanks to the_crow and vangos, (both of them not playing anymore, probably the old users remember them) cheaters were caught and mobic designed another security system. Since then hacker atacks haven't been a problem anymore.
Vangos also came with the idea of changing a skill, stamina to footwork. From my point of view it was a veru corageous action, as the game had alreadya couple of seasons, and everyone rpedicted a huge rebelion in the charazay community. The predictions were right, lots of people have quit charzay beacuse of this change, most of them were caught unprepared. In the end after 5 more season i believe it was a great move, as the gameplay works really well with footwork.
Still, the worst days for charazay were at the door. The first server crash, happened somewhere in september 2004, but the big one was in 2005, and practicly paralised charazay for almost one month. Everyone signed R.I.P. on the game. And sincerly i thought it too. I want to thank barthjizz beacuse his activity in that period on the forums motivated alot of users to help at the reconstruction of the community, and stept by step everything was backl on track.
The era of buging started. With most of the ifrastructure in place, the engine started to be upgraded into what is today. I remeber working with rokas almost a month 4 hours per day. Tunning, making tests, retunning... at a point i was dreaming in codelines and how can we implemement better the rebounding. We realesed 4 seasons ago the first version of the current engine. But the big numer of bugs and problems was a big drowback, people tagging the game as being completly random. An entire season developers focused only on improving the engine. A particular black moment was the begining of the 5th season when first round of games were played with a huge bug, only scoring happened from the FT line. For a couple of months users were demanding rematches after every single loss.
Things improved, bruincoach , brotherke and hawk (haven't seen him around for some time) ma de atremendous job with the helpdesk and the communication plan. The site moved to another design , alot of aspects changed also, but with each day the game beacame better and more stable. Charazay has a grea story, and a great community, i could talk for hours about individuals that i consider them my friends. If you are an oldie probably you know what i'm talking about, if you're a new member i advise you to seek the forums it's a great place to meet great persons.
In the end i want to thank rokas, the_crow, vangos, hawk, klumitalax, mobic, dforlan, Air-Cip,Gasol, trybanskmania, mutilator, GM_Sass, blade, barthjizz, bruincoach, zoo and sniper, ananas and many more.. they all contributed alot at what charazay is today.
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4 comments:
Bittersweet memories, such is our past! :D
What will give us the future?
defenetly new "faces" :P
you forgot one.. Afarensis! And pelase spell my name like it should.. Thank you.
Oh damned. I should spell right when I demand such stuff.. Pelase should be please of course!
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